Info · Network Test Ver.
The Duskbloods Network Test
The Duskbloods Network Test Ver. was a closed online test of an in-development build on Nintendo Switch 2. Americas copy lists sessions from 21 August through 23 August 2026 in PDT blocks; other locales state 21–24 August 2026. You needed Switch 2, active Nintendo Switch Online, and persistent internet. Applications ran 22 July 7:00 a. m. PDT through 28 July 6:59 a. m. PDT. Selection was announced 7 August. Software went out 18 August 6:00 a. m. PDT as a download code for The Duskbloods Network Test Ver.

Windows, codes, and status
Primary goals were a game server load test, a multiplayer test, and a game balance test. Matches allowed up to eight players. Selected players redeemed a site download code on Nintendo Store or eShop. Error 2813-0040 or 9001-0040 means the code was already redeemed; check HOME and Virtual Game Cards. Status went to the test site, in-game notifications, or @TheDuskbloods in English only. Inquiries went to The Duskbloods Network Test Operations Bureau via Nintendo support.
The site warns that Wi-Fi may be unstable and suggests wired or docked play. The manual lists TCP 443 and 7000–8000 plus UDP 3478, 7123, 8123, 10900–10999, and 15500. The test is online-only with autosave. Unlinking the campaign site from a Nintendo Account during apply or play may revoke eligibility. Capture and streaming were banned. Saves do not carry to retail. Friend invites were off. Casual Match only.
What the build contained
Six Bloodsworn on Lowanro City. Four Sigils. Eight unnamed kin. Standard, No Alliances, and Bloodbound Alliances. House of Night with Battle Remembrance, Archive, and Courtyard. Title on the download remains The Duskbloods Network Test Ver. ; the campaign notes the product title is otherwise unchanged. Content is partial and some specifications may differ from release. This page is noindex so the dated window does not compete with the evergreen FAQ and Dusk Battles guides.